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Ellie

Ellie in The Last of Us: Part 2
I can say that Ellie was a daughter of Naughty dog who was made with the unsparing supports from many people. I couldn't make it without their support and help. I was responsible for modeling, texturing and shading for Ellie's look including head,hair,outfit and backpack. Many thanks in particular to Ashley Swidowski for the awesome concept and tracking the narrative damages, Frank Tzeng for the feedback with his outstanding discerment in art, Lauren Garcia and Waylon Brinck for amazing shader supports. Also VASG (Sony San Diego) provided us the great technical support like scan data and blendshapes. There were also many helps from the outsource vendors to clean up the scans for her outfit and backpack. Without rigging/animation/lighting teams, I wouldn't be able to create these pieces. And Neil. His obsession and love for Ellie had achieved this result. Thank you! Love all!

This is a rendering pass by myself with a support from lighting/animation team. The box art was finalized by the concept team.

This is a rendering pass by myself with a support from lighting/animation team. The box art was finalized by the concept team.